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The Bard’s Tale II: The Destiny Knight

Review
Also known as
Bard's Tale 2 The Arch Mage's Tale

This fantasy RPG challenges your party to reforge the Destiny Wand across six towns and perilous dungeons.

The Bard's Tale II: The Destiny Knight was originally released in 1986 for the Apple II and Commodore 64. The DOS version was released in 1987 by Electronic Arts.


							The Bard’s Tale II: The Destiny Knight cover
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Platform
MS-DOS
Released
1987
Original release
1986
Perspective
1st-person
Size
563.35 KB
Version
DK.EXE
Rating
0 votes

About The Bard’s Tale II: The Destiny Knight

The Bard's Tale II: The Destiny Knight is a fantasy role-playing game where players navigate a first-person, pseudo-3D world and engage in turn-based combat against random encounters. This sequel expands the scope of its predecessor by introducing six distinct towns and a more extensive overworld, with dungeons that feature a greater number of traps and puzzles.

The narrative follows a new threat after the defeat of Mangar the Dark. The Archmage Lagoth Zanta has shattered the protective Destiny Wand into seven fragments, scattering them across the land. To prevent chaos, a party of heroes must recover the pieces, reforge the wand, and have one of their number become Archmage to confront Lagoth Zanta.

Players manage a party of up to seven active characters, choosing from races including human, elf, dwarf, hobbit, half-elf, half-orc, and gnome. The system allows for the creation of reserve characters stored in city guilds, and even permits certain monsters to join the party or be summoned in battle. Financial management includes the ability to deposit money in banks, while a casino gambling feature was present in some versions but removed from the PC release.

The Bard’s Tale II: The Destiny Knight Screenshots

10 images
Title screen
In the Adventurers Guild
Dungeon Crawling
Encountering monsters
Treasure found
Title screen (CGA Composite)
Staying at the local guild (CGA Composite)
Our first fight, and it's not going terribly well (CGA Composite)
Exploring the town (CGA w/Composite Monitor)
An empty building (CGA w/Composite Monitor)