Classic Games Database
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Might and Magic II: Gates to Another World

Review
Also known as
Might and Magic II Might and Magic: Book Two Might and Magic: Book Two - Gates to Another World! Might and Magic: Gates to Another World 魔法門 II

This RPG sequel tasks your party with stopping Sheltem across vast 3D worlds, using turn-based combat and strategic character development.

Might and Magic II: Gates to Another World was originally released in 1988 for the Apple II and MS-DOS platforms. The DOS version's earliest commercial release year is 1988, matching the legacy year.

About Might and Magic II: Gates to Another World

Might and Magic II: Gates to Another World continues the story of the rogue guardian Sheltem, who is now pursued to the world of CRON. The player's party must halt his destructive plans, which threaten the planet's existence.

Gameplay involves directing a custom party of six characters through first-person 3D environments. Combat is turn-based, and character progression occurs through leveling up. A key difference from the first title is that enemy encounters happen at fixed locations, though the specific foes faced at those points remain randomly determined.

Character creation includes selecting from races like humans, elves, dwarves, gnomes, and half-orcs. Classes from the previous game return, such as Knight and Sorcerer, joined by new options like the Ninja and Barbarian. Each class depends on a primary attribute for effectiveness. The game introduces restrictions, where certain items or locations are only accessible to characters of specific genders, alignments, or races.

New systems expand party management and exploration. Players can hire two additional non-player characters to aid in battles. A skill system allows characters to learn practical abilities, including cartography for automatic mapping and mountaineering for crossing mountainous terrain.

The sequel places a stronger emphasis on structured objectives, with many quests being assigned by characters found in towns. Time is a significant factor, as the party may need to travel between different eras to progress. Characters age during play, which gradually alters their statistics and can eventually lead to death if the adventure takes too long, making the overall pacing challenging.

Might and Magic II: Gates to Another World Screenshots

10 images
Title screen
Main menu
Creating your character. You can re-roll stats and also switch between them as much as you want. Choose the class afterwards
The game begins in the town of Middlegate. All the five towns in the game look like this one. Notice the Wizard Eye spell at work
Leveling up is possible only at designated locations, and you need to pay the trainers
Remember: it's not piracy if it's a backup copy!
Transferring characters and uh... watching a bald guy in shorts dance around (??)
Hey baby! Taverns sure have improved around here!
Visiting a temple for some healing
A quest!