Classic Games Database
ClassicGames DB

Might and Magic: Swords of Xeen

Review

This 1995 RPG mod blends exploration and tactical combat in a challenging bonus scenario.

Might and Magic: Swords of Xeen was developed by New World Computing and released for DOS in 1995 as a standalone game using the Might and Magic V engine. It was not released on any other platform, so the original release year is also 1995.


							Might and Magic: Swords of Xeen cover
Play Game Play directly in your browser
Platform
MS-DOS
Released
1995
Size
8.03 MB
Version
autorun.bat
Rating
0 votes

About Might and Magic: Swords of Xeen

Might and Magic: Swords of Xeen is a role-playing video game that originated as a fan modification. It was built using the game engine from Might and Magic V, with development led by Catware and story input from Ellen Beeman.

New World Computing provided publishing support, resulting in the game's 1995 release. It was not sold separately, instead appearing as a bonus scenario within the Might and Magic Trilogy compilation and later various series anthologies.

The gameplay utilizes the engine in creative ways, such as combining monster animations to create new enemy types. Certain scripting irregularities can make progression easy, as players may avoid many combat encounters through specific movement techniques.