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Might and Magic: Darkside of Xeen

Review
Also known as
Might and Magic: Darkside of Xeen - La Face Cachée de Xeen マイトアンドマジック ダークサイドオブジーン

This dark fantasy RPG blends puzzle-solving dungeon exploration with a quest to liberate Xeen and confront the corrupt Guardian Sheltem.

Might and Magic: Darkside of Xeen was developed and published by New World Computing for DOS in 1993; it was the first release of this exact game version on any platform.


							Might and Magic: Darkside of Xeen cover
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Platform
MS-DOS
Released
1993
Perspective
1st-person
Size
10.49 MB
Version
AUTORUN.BAT
Rating
0 votes

About Might and Magic: Darkside of Xeen

Might and Magic: Darkside of Xeen is the fifth game in its series and concludes a narrative arc initiated by the first title. It functions as a direct continuation of the events in Clouds of Xeen, with which it can be combined to form a larger, integrated experience called World of Xeen. This combination enables cross-over quests and utilizes pyramids as teleportation devices across both game worlds.

The setting is the darker, more bizarre hemisphere of the world Xeen, where a usurper named Lord Alamar has seized power. A party of six adventurers, empowered by the defeated Guardian of Darkside, works to liberate the land. Their journey ties into a broader conflict involving the space traveler Corak and the corrupt Guardian Sheltem.

Gameplay maintains the engine and interface of Might and Magic III: Isles of Terra, making it nearly identical to its immediate predecessor in mechanics. The experience is more plot-focused than earlier series entries, incorporating a larger number of cutscenes. Dungeon exploration places a greater emphasis on puzzle-solving, which can make progression challenging.

Might and Magic: Darkside of Xeen Screenshots

10 images
Title screen.
Character generation. That's one fine paladin. Ugly, yes, but fine.
Goblins. Cute.
Shooting arrows at rats in the Castelview sewer.
Outdoor travel plus automap.
Barbarians use ranged attacks. We counter with magic.
The inventory. Some equipment is broken and needs repair.
The magic shop sells advanced spells...
...which you actually need: Armadillos, for instance, are extremely hard to kill - unless you magically put them to sleep.
A Death Knight dissolves under an Energy Blast spell.