Classic Games Database
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Back to the Future Part III

Review
Also known as
Paluu Tulevaisuuteen 3

This arcade collection adapts four movie scenes into challenging action sequences to escape 1885.

Back to the Future Part III was released for DOS in 1991 by Konami/Image Works. The original game version was released in 1990 for various platforms including Amiga, Atari ST, and Commodore 64.

About Back to the Future Part III

Back to the Future Part III is a DOS title structured as a compilation of four distinct arcade challenges. The narrative context involves Marty McFly and Doc Brown being stranded in 1885, where they must contend with the outlaw Mad Dog Tannen and find a method to return to their own time.

Gameplay varies significantly across its segments, drawing scenarios directly from the film. One sequence is a side-scrolling and top-down hybrid where the player rides a horse, evading obstacles and using a weapon. Another presents a straightforward target shooting exercise with additional hidden objectives.

Interaction in two other modes involves projectile combat. One pits the player against armed foes using thrown pies from an isometric viewpoint, creating a challenging scenario where enemies return fire. The final segment is a side-scrolling combat sequence set on a moving train, requiring the player to defeat opponents while also gathering items to increase the locomotive's speed.

Back to the Future Part III Screenshots

10 images
Level 1: Buckboard Chase.
Doc Brown jumps and ducks obstacles and shoots enemies in a side-scrolling sequence...
...and in a top-down intermission.
Level 2: Shooting Gallery.
Well, it's a shooting gallery. That's it.
Level 3: Pie Throwing
Knock out the Bufford gang with delicious cream pies.
Level 4: The Train
Jump and duck obstacles that whiz by while the train gains speed.
Engineers and gangsters confront Marty as he makes his way to the engine.