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Blood & Magic

Review

This strategy RPG tasks you with forging armies from mana-generating golems to battle rival mages across 30 challenging missions.

Blood & Magic was developed by Tachyon Studios and published by Interplay for MS-DOS in 1996; it was the original release platform, so both years are 1996.


							Blood & Magic cover
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Platform
MS-DOS
Released
1996
Perspective
Diagonal-down
Size
43.20 MB
Version
BAM.EXE
Rating
0 votes

About Blood & Magic

Blood & Magic is a real-time strategy title set within the Advanced Dungeons & Dragons Forgotten Realms. Its structure consists of five narrative scenarios, each containing three missions that can be played from either faction's perspective, resulting in thirty total missions of challenging progression.

The gameplay emphasizes unit control over constructing a base. A player's initial and central unit is the Basal Golem, which produces the mana required for all other actions. This mana is spent to transform these golems into more powerful combat units or, in some cases, into functional structures.

Presented from a two-dimensional top-down view on a tile-based map, the game incorporates environmental factors where different terrains influence movement and combat. Magical items are also present as discoverable elements on these battlefields, and opposing forces are capable of utilizing them.

Blood & Magic Screenshots

10 images
Main menu
Title screen
Some sorcerers to protect your base.
It's the war.
Which creature will I choose to enable ?
Lots of simple golems in their pyramidal shapes, it means a lot of mana for you.
You win a battle but others are waiting for you !
Campaign selection screen
Each story (5) consists of three maps, which can be played from both sides of the conflict, for a total of 30 missions.
The tutorial really helps to lower the learning curve...