Classic Games Database
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Twilight: 2000

Review
Also known as
TW2000 Twilight: 2000 - Role-Playing in the Aftermath of World War III

This tactical RPG blends turn-based combat with real-time 3D vehicle sequences to overthrow a tyrant in a devastated Poland.

Twilight: 2000 was developed by Paragon Software and published by MicroProse for DOS in 1991; this was the original release of the game, with no earlier platform version.


							Twilight: 2000 cover
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About Twilight: 2000

Twilight: 2000 is a tactical wargame with adventure elements, adapted from a tabletop role-playing system. Its setting is a devastated Poland in the late 1990s, following a prolonged and destructive conflict between NATO and Warsaw Pact forces that has left the landscape contaminated and littered with military wreckage.

Players manage a squad of twenty soldiers, each procedurally generated with distinct personalities that influence how they follow commands. Individual capabilities, including specific skills and languages, can be defined during creation. Gameplay is split between a top-down perspective for exterior movement and a 3D view for operating inside vehicles, with both modes demanding careful strategic use of the available arsenal and equipment.

The primary objective involves thwarting the ambitions of Baron Czarny, who seeks to control the remnants of the nation. Interaction with non-player characters is possible through an integrated communication system, which can provide assistance. The need to coordinate a diverse team while planning around varied combat scenarios makes the experience challenging.

Twilight: 2000 Screenshots

10 images
Developer Logo
Title screen
Male Select - Face
Female Select - Face
Career Type Select
Military Division Select
Select Your Weapon
Skill Stats
Battle Stats & Eq
Office