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Heroes of Might and Magic

Review
Also known as
Geroi Mecha i Magii HOMM Heroes of Might and Magic: A Strategic Quest Heroes of Might and Magic: Eine strategische herausforderung 魔法門英雄無敵 魔法门之英雄无敌

This turn-based strategy challenges you to build castles, recruit fantasy armies, and explore a vast world in tactical combat.

Heroes of Might and Magic was originally released for MS-DOS in 1995 by New World Computing, making both the DOS version and the original game release year 1995.

About Heroes of Might and Magic

Heroes of Might and Magic is a turn-based strategy game set in a fantasy world. Players assume the role of a hero, choosing from classes like knight, barbarian, sorceress, or warlock, to command armies and manage territories.

Gameplay involves two primary modes: strategic overworld exploration and tactical combat. On the top-down map, heroes move a set distance per turn to find treasures, spells, resource mines, and various artifacts. Securing resources like gold is essential for developing a home castle, where constructing and upgrading buildings unlocks new military units such as dragons, paladins, and cyclopes.

When opposing forces meet, the view shifts to a close-up battle on a hexagonal grid. Here, units are grouped into stacks that the player maneuvers, each type possessing distinct movement and attack ranges that inform tactical decisions. The core objective is to eliminate all rival players by conquering their castles and defeating their heroes in these engagements, while simultaneously defending one's own holdings.

Heroes do not fight directly but provide crucial support by learning spells for use in combat and using collected experience points to improve their attributes in a role-playing system. They can also acquire items that grant further bonuses to their armies.

Heroes of Might and Magic Screenshots

10 images
Main menu
Scenario selection
Credits
Hiscores
Scenario goals
Grass
Desert
Lava and volcanos
Snow
Hero screen