Classic Games Database
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Super Ninja Boy

Review
Also known as
Super Chinese World スーパーチャイニーズワールド

Control ninja brothers in this action RPG, investigating a monster outbreak after a mysterious alien visit.

Super Ninja Boy (Super Chinese World) was released for the Super Nintendo Entertainment System in Japan on December 27, 1991, and in North America in 1993; the earliest commercial release of this exact SNES version is 1991.


							Super Ninja Boy cover
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About Super Ninja Boy

Super Ninja Boy is an action role-playing game where players control ninja apprentices investigating a surge of monsters after an alien visitation. The narrative begins with a spacecraft arriving in Chinaland, its leader Rub-A-Doc promoting peace before departing, which is followed by unexplained creature appearances. The ninja masters Jack and Ryu are dispatched to look into a possible connection.

Gameplay integrates traditional RPG systems like character leveling and equipment management, with both ninjas sharing the same statistical profile. Combat occurs either through random encounters or visible map enemies, shifting to a side-scrolling action scene where characters can jump, attack, and use special abilities. Destroying bonus boxes on these battlefields provides various aids, and encounters conclude after defeating a set number of foes or if the player characters are overcome.

The experience supports solo or cooperative play. A single player controls Jack, while a second can join at any point by visiting an in-game store to take control of Ryu. Against standard enemies, the action is real-time, but boss fights adopt a turn-based structure. In these confrontations, commands are issued for each ninja per turn, utilizing items and learned skills, with the enemy following a similar pattern until one side's health is depleted.

Super Ninja Boy Screenshots

8 images
Title Screen
Title screen (Japanese version)
New Game Menu
The story of Rub-A-Doc's descent to earth
In the town of Yukan
Overworld map
Enemy Encounter
Battle Screen