Classic Games Database
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Go Go Ackman

Review
Also known as
ゴーゴーアックマン

Control a demon collecting souls in this scrolling platformer, using punches, energy waves, and found weapons.

Go Go Ackman was released for the Super Famicom (SNES) in Japan on December 23, 1994. It is the original game and was not released on any other platform prior to this.


							Go Go Ackman cover
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Released
1994
Genre
Perspective
Side view
Size
737.60 KB
Rating
0 votes

About Go Go Ackman

Go Go Ackman is a scrolling platformer where the player controls a character named Ackman. His primary objective involves navigating linear levels, though some exploration is possible to locate concealed weapons and items.

The protagonist works as an agent for the Demon Lord, tasked with killing and collecting souls. This occupation has drawn the attention of an angel named Tenshi, who dispatches angelic forces and assassins to stop him. For Ackman, this conflict provides a welcome diversion from his previous boredom.

In terms of mechanics, Ackman possesses a basic punch and can charge a ranged energy attack. Certain enemies can be stunned by jumping on them, after which they can be turned into a sliding projectile. Defensive options include carrying up to three bombs capable of clearing the screen of foes. He can also equip a temporary weapon, such as a sword, boomerang, or pistol, which is lost if he takes damage.

Go Go Ackman Screenshots

12 images
Title screen.
Tenshi summons his minions in the opening cutscene.
Starting Stage 1.
Ackman is no friend of the angels.
All sorts of unique enemies show up in each stage.
Finding bonuses off the beaten trail.
Yeeeeeeah I think I see why this game was never released outside of Japan.
Angels upgrade to arrow-delivered ICBMs.
The first of Tenshi's hired assassins. This mid-boss does not appear on easy mode.
They see me rollin'
Someone really ought to fix these potholes.
He huffs and he puffs and he charges Ackman down.