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Master of Monsters

Review
Also known as
マスター・オブ・モンスターズ 万兽之王

A turn-based strategy game where wizards summon monsters and cast spells to conquer territories.

Master of Monsters was originally released in 1988 for Japanese computers (PC-8801, X1, etc.). The Sega Genesis version was released in 1991 by Renovation Products in North America and by Toshiba-EMI in Japan.


							Master of Monsters cover
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Released
1991
Original release
1988
Perspective
Top-down
Size
301.30 KB
Rating
0 votes
Developer

About Master of Monsters

Master of Monsters is a turn-based strategic conflict set in a land contested by wizards following the demise of their master. Players select one of five distinct sorcerers, each granting access to a unique roster of summonable monsters and a specific set of spells to cast during engagements.

Victory in each battle requires the elimination of all rival wizards. The game offers both structured campaigns, where surviving units carry over between maps and a turn limit imposes a challenging pace, and the option for standalone matches supporting up to four participants. Strategic depth arises from unit variety; monsters possess differing combat roles, such as long-range assault or potent but fragile magical offense, and their movement is heavily influenced by terrain types, with most having a preferred environment.

Control of the battlefield is crucial, as the number of towers a wizard holds directly influences how many creatures can be summoned each turn, alongside magical power. This makes securing these points a central tactical objective. Monsters and the wizard itself grow stronger through combat experience, and while a large force of up to thirty units can be assembled, its deployment is carefully managed through these territorial and resource constraints.

Master of Monsters Screenshots

12 images
Title screen
Choosing a campaign/map
The game begins
Main actions
Summoning a monster
The enemy is moving his troops.
Battle animation: Lizard vs. Warrior
An angel casting a spell against a unicorn.
An enemy wizard is conquering a tower.
Griffon vs. Dragon
Icy terrain
The colored fields indicate the moving-range.