Classic Games Database
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Castle of Deceit

Review

A side-scrolling platformer where you fight enemies, collect keys, and defeat bosses to recover stolen protective runes.

Castle of Deceit was developed and published by Bunch Games exclusively for the NES, with its earliest known commercial release in 1990.


							Castle of Deceit cover
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Released
1990
Genre
Perspective
Side view
Size
128.02 KB
Rating
0 votes
Developer
Publisher

About Castle of Deceit

Castle of Deceit is a side scrolling platform game where the player's objective is to recover stolen Runes of Guarding. The world's safety depends on resetting these protective wards.

Gameplay involves navigating the castle environment, which includes fighting enemies and platforming to collect keys. These keys are used to unlock doors that gate progress through different areas.

Each major area concludes with a confrontation against a Head Master, who holds one of the Runes. Defeating this boss is necessary to reclaim the artifact. The process repeats until all Runes are collected, at which point the threat to the world is averted.

Castle of Deceit Screenshots

10 images
Title screen and credits
The story on level 1
Beginning the first castle
Starting out
I've gone through the first door and now I need to get the next key.
Fighting the first head master.
On to the next castle
Level 2
Use doorways to move up or down levels.
I was deceived (killed) but I can continue.