Classic Games Database
ClassicGames DB

Dynablaster

Review
Also known as
Bomber Boy Dynablaster ボンバーボーイ

Strategically bomb through single-player stages or compete in multiplayer battles.

Bomber Boy (Dynablaster) was released for the Game Boy in Japan on April 20, 1990, and in North America/Europe later in 1990. This is the original game, not a port, so original_release_year is also 1990.

About Dynablaster

Dynablaster is the European title for a Bomberman series entry from Hudson Soft, also known as Atomic Punk and Bomber Boy in other regions. Its structure includes distinct single-player and multiplayer experiences, each with their own rule sets.

The single-player campaign is split into two primary modes. One mode follows the traditional Bomberman formula. The other introduces a non-linear world map where nine areas can be tackled in any sequence. Performance in these areas, measured by completion time and blocks destroyed, earns gold currency. This gold is spent at a shop on power-ups, referred to as panels, which provide advantages like extra lives or larger explosions. Players must select their equipped panels before attempting each new area.

Multiplayer is exclusively player versus player, with two available configurations. One variant limits players to a single bomb with a small blast radius, but scattered panels can be collected to improve these capabilities during the match. The other variant provides no such panels, but instead grants each player a starting capacity of four bombs simultaneously with a significantly larger explosion radius.

Dynablaster Screenshots

12 images
Title screen and game mode selection
World map
Selecting which power-ups to use in the area
First level of the
A mighty explosion, and I killed myself with it, unfortunately.
The exit of the level
We get gold after each level
This enemy can destroy blocks on this own.
Found a panel in the level
A short cut scene after completing the area
(Bomber Boy) Title screen
(Bomber Boy) Panel shop