Classic Games Database
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Star Trek Generations - Beyond the Nexus

Review

Switch between starship combat, away missions, and puzzles to stop a mad scientist from destroying a planet.

Star Trek Generations: Beyond the Nexus was developed by Absolute Entertainment and released for the Game Boy in 1994; it was the original version of the game, with no earlier release on another platform.

About Star Trek Generations - Beyond the Nexus

Star Trek Generations: Beyond the Nexus adapts the film's narrative, requiring a collaboration between Captains Kirk and Picard to thwart a scientist's plan to destroy a planet for another encounter with the Nexus. The experience is divided into distinct gameplay segments that alternate between space and planetary settings.

Spacefaring sections involve piloting either the Enterprise-B or -D from a bridge view, engaging hostile vessels such as Klingon, Romulan, or Tholian ships with phasers and photon torpedoes. A separate navigational challenge tasks the player with guiding the ship by passing through specific markers in space.

Planetside missions shift to an overhead perspective where direct control of a character allows for phaser combat against encountered foes. The game also incorporates two primary puzzle types. One is a logic-based code-breaking exercise where symbols must be ordered correctly, with feedback given after each attempt on correct symbols and placements, offering a challenging limited number of guesses.

The other puzzle involves constructing a continuous conduit on a grid to transfer power between systems, using randomly provided segments that must be fitted together. This mechanic resembles tile-based pipeline construction games.

Star Trek Generations - Beyond the Nexus Screenshots

12 images
Title Screen
Title screen
Space battle, Enterprise-B vs Tholians
Space battle (SGB)
Space battle sensor view
Space battle sensor view (SGB)
Digitized photographs connect the levels
Digitized photograph (SGB)
Reroute power
Reroute power (SGB)
Navigation
Navigation (SGB)