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Dragon Ball Z : Gokuu Gekitouden

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Also known as
ドラゴンボールZ 悟空激闘伝

A turn based fighter where players strategically sequence moves before real time battles.

Dragon Ball Z: Gokuu Gekitouden was released for the Game Boy in Japan on August 25, 1995 by Bandai; it was a Game Boy-exclusive title, so the original release year is also 1995.


							Dragon Ball Z : Gokuu Gekitouden cover
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Released
1995
Size
439.12 KB
Rating
0 votes
Developer

About Dragon Ball Z : Gokuu Gekitouden

Dragon Ball Z: Gokuu Gekitouden for the Game Boy adapts a segment of the anime's narrative, covering events from an attack by Freeza's forces on Namek through to the climactic confrontation between Goku and Freeza. The core gameplay involves turn based planning where players select actions for their character under a time constraint.

Battles are represented on a small map where character icons move, accompanied by animated illustrations of the actions being performed. The combat system requires characters to manage their energy, target opponents, and execute attacks, with a numerical value displaying the damage from each successful hit. This title shares mechanical similarities with its predecessor, Dragon Ball Z: Gokū Hishōden, but introduces distinct changes to the turn structure.

Dragon Ball Z : Gokuu Gekitouden Screenshots

12 images
Series title
Game's story
Title screen
Title screen (Super Game Boy)
Play story or 1P Tournament
Opening animation
He hit me.
I K.O.ed him.
The other player gets ready to throw down.
Hi-ya!
We are victorious!