Classic Games Database
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Mortal Kombat 4

Review

A one-on-one fighter where warriors use special moves to deplete an opponent's health bar.

Mortal Kombat 4 was released in arcades in 1997. The Game Boy Color version, developed by Digital Eclipse and published by Midway, was released in 1999.


							Mortal Kombat 4 cover
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About Mortal Kombat 4

Mortal Kombat 4 on the Game Boy Color is a one-on-one fighting game where the core objective is to deplete an opponent's health bar. Attacks are executed through standard punches and kicks, supplemented by special moves activated with specific button inputs. Rounds are governed by a time limit, with victory awarded to the fighter retaining more health when time expires.

The narrative context involves the thunder god Raiden assembling a tournament of warriors to confront the returned deity Shinnok, who seeks universal conquest. This mobile adaptation operates under technical constraints, resulting in a reduced roster of nine combatants, including Raiden, Liu Kang, Scorpion, and others. It also utilizes an older game engine, forgoing the three-dimensional visual style found in other releases of Mortal Kombat 4.

Mortal Kombat 4 Screenshots

12 images
Title screen.
It's time to select a kombatant!
Each tower represents a difficulty level, with more (or less) fighters to challenge.
Scrolling vertically by the tower and visualizing the challengers.
Sub-Zero
Scorpion connects successfully a punch in Tanya.
What a bad luck: Tanya receiving a kick from herself...
Scorpion's harpoon catches its next victim: Quan-Chi!
With a little help of Tanya's uppercut, Raiden goes to the heights.
Before each fight, put a correct Kombat Code and unlock new ways to ensure maximum enjoyment of the game.
Liu Kang attacks Shinnok with his bicycle kick: what will be the result?
Now, the kombatants used simultaneous kicks, but only one of this will be accurate...