Classic Games Database
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Die Maus

Review

Control the mouse and elephant in isometric puzzles, using their unique abilities to solve over 150 levels and find the missing duck.

Die Maus for Game Boy Color was developed by Bit Managers and published by Infogrames in 1999; the legacy year 1998 likely refers to another platform or announcement.


							Die Maus cover
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Released
1999
Genre
Perspective
Diagonal-down
Visual
Isometric
Size
148.71 KB
Rating
0 votes

About Die Maus

Die Maus is an action puzzle title for the Game Boy Color that adapts a German children's television program. The core objective involves guiding two protagonists, a mouse and an elephant, through a series of isometric puzzles as they search for a missing duck.

Gameplay revolves around utilizing the distinct capabilities of each character to solve environmental challenges. For example, the elephant can move heavy objects, while the mouse possesses a different physical profile. Success requires coordinating their actions to navigate over 150 puzzles, which are distributed across five distinct worlds.

Die Maus Screenshots

12 images
Title screen and main menu
Select your language
Options (French).
Password entry screen
The Garden 1st Level
Your characters
The yellow duck has disappeared.
Starting location
SPLASH! I fell in the water.
The hedgehog got me.
I'm on to the second screen.
On the second screen, playing as the elephant.