Classic Games Database
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Wade Hixton's Counter Punch

Review
Also known as
Wade Hixton's Sucker Punch

Fight through a quirky town in this non-linear boxing game to earn money and escape.

Wade Hixton's Counter Punch was released for Game Boy Advance in 2004, and this is the original release of the game on any platform.

About Wade Hixton's Counter Punch

Wade Hixton's Counter Punch presents a scenario where the protagonist's vehicle fails, leaving him in a remote settlement called Big Piney. The residents offer assistance, but their support requires payment, forcing Wade into a series of boxing matches to earn funds.

Player agency is central, as choices extend beyond the ring. Decisions involve selecting opponents, managing financial resources, and determining which townspeople to hire for strategic support during fights. The objective is dual: to gather enough money for car repairs and to survive the physical challenges posed by the local fighters.

This structure creates a non-linear experience where financial and combat decisions are interconnected. Success depends on wisely allocating the money earned from bouts, as these resources are needed both to fix the car and to secure in-fight assistance.

Wade Hixton's Counter Punch Screenshots

12 images
Title screen / Main menu.
Intro and story
The next opponent
Fight!
A punch is coming
Took a hit
Fighting back
Being attacked
Super punch
Knocked down
You lost
Get out of here punk