Classic Games Database
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Super Robot Taisen : Original Generation 2

Review
Also known as
スーパーロボット大戦ORIGINAL GENERATION2

Command a squadron of mechs in a turn-based strategy RPG to repel an alien invasion using tactical spirit commands and chain attacks.

Super Robot Taisen: Original Generation 2 was released for the Game Boy Advance in Japan on February 3, 2005. This is the earliest commercial release of this exact game version on the supplied platform, and it is also the original release year of the game on any platform.


							Super Robot Taisen : Original Generation 2 cover
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About Super Robot Taisen : Original Generation 2

Super Robot Taisen: Original Generation 2 is a turn-based strategy RPG where players command a squad of mechs against alien threats. The narrative continues six months after the first game, following the SRX and ATX teams as they confront remnants of the Divine Crusaders and new adversaries, the Einsts and Inspectors.

Combat involves positioning units on a map and selecting actions such as movement and attacks. Pilots can utilize special spirit commands to temporarily boost their mech's performance. When attacked, a unit can choose to counter, evade, or defend. The artificial intelligence controlling enemy forces is noted as being more capable than in the previous title.

Visual presentation shows improvement, with mech attacks animated with greater fluidity. A mechanical addition is the chain attack, which allows a single unit to target multiple enemies simultaneously. The overall aesthetic, from unit designs to special moves, draws clear inspiration from anime conventions.

Super Robot Taisen : Original Generation 2 Screenshots

12 images
Title screen
Intro
Backstory
Introductory screen for episode 1
The game starts with controlling a single mech with an unidentified pilot.
Menu with orders for the unit
Fights are shown with animations and dialogue.
The weapons are imaginative
The enemy pilot before the impact
Status screen
Map of the area
General menu where you can save, view the objectives, end your turn etc.