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Super Robot Taisen A

Review
Also known as
スーパーロボット大戦A

Command a tactical battalion in a strategic RPG, uncovering the hidden forces behind a multi-front war.

Super Robot Taisen A was released for the Game Boy Advance in Japan on September 21, 2001; it was the original version of the game, with no earlier release on another platform.


							Super Robot Taisen A cover
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Released
2001
Theme
Perspective
Top-down
Size
4.13 MB
Rating
0 votes
Developer

About Super Robot Taisen A

Super Robot Taisen A for the Game Boy Advance is a tactical role-playing game that integrates characters and mecha from various Japanese animated series into a single narrative. The plot involves simultaneous crises, including an alien refugee conflict, a lunar rebellion, and attacks by monstrous entities, which a specialized military unit must investigate and confront.

Player agency is a component of the experience, beginning with the selection of a protagonist and their associated robot. This choice, along with decisions made during the campaign, can alter the storyline's progression. Between missions, players can modify pilot abilities and enhance their units' performance.

The game's systems include a loyalty mechanic where assisting allies in combat improves subsequent support actions. Defensive equipment, such as shields, is managed through a dedicated health meter. Visually, the game presents units in a super-deformed style during maps and omits detailed battle animations, a presentation consistent with earlier entries in the franchise.

Super Robot Taisen A Screenshots

1 image
Title screen