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Shin Megami Tensei Devil Children : Messiah Riser

Review
Also known as
真・女神転生 デビルチルドレン メシアライザー

Recruit demons through negotiation to stop an empire from unleashing a sealed fiend.

Shin Megami Tensei Devil Children: Messiah Riser was released on Game Boy Advance in Japan in 2004; it is the original version of this game, with no earlier platform release.


							Shin Megami Tensei Devil Children : Messiah Riser cover
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Released
2004
Perspective
Top-down
Size
4.01 MB
Rating
0 votes

About Shin Megami Tensei Devil Children : Messiah Riser

Shin Megami Tensei Devil Children: Messiah Riser centers on two protagonists, Jin and Akira, who possess the rare talent to speak with demons. Their story involves opposing an empire seeking a key to unseal a captured fiend known as the Messiah Riser. This title belongs to a younger-audience oriented series within the larger Megami Tensei franchise.

Combat requires quick thinking as it blends turn-based decision-making with real-time elements, where enemies act independently. A defining mechanic, carried over from the main series, is negotiating with defeated demons to recruit them. These allies then become controllable party members.

Player choice influences the narrative, as one can select either Jin or Akira at the start. Further strategic depth is provided by the ability to fuse two demons together, creating a single, more powerful entity for use in battle.

Shin Megami Tensei Devil Children : Messiah Riser Screenshots

4 images
Intro animation
Title screen
Introductory text
The first battle