Classic Games Database
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Rebelstar : Tactical Command

Review

Lead a squad in turn based tactical combat against alien forces on a hostile planet.

Rebelstar: Tactical Command was developed by Codo Technologies and released for the Game Boy Advance in 2005. It is an original game for the platform, not a port or remake, so the original release year is also 2005.

About Rebelstar : Tactical Command

Rebelstar: Tactical Command is a turn-based strategy game for the Game Boy Advance set within the established Rebelstar universe. Its development team includes veterans from titles like X-Com and Laser Squad, which is reflected in its tactical systems. The narrative follows Jorel, a new rebel recruit who eventually commands a squad against alien forces, including the Arelian species, Zorn shock troops, and Fraylar insectoids.

Mission structure requires selecting and outfitting a team of six soldiers from an arsenal that includes varied firearms with multiple firing modes, armor, grenades, and medical supplies. Character progression is handled through an experience system where leveling up allows the allocation of skill points to improve statistics governing combat, movement, and equipment use.

Combat utilizes an action point economy for each unit, permitting multiple moves or attacks per turn before points refresh. A key tactical option is the Overwatch mode, where a character expends all points to automatically fire at enemies entering their line of sight. Battles incorporate considerations like terrain destruction, morale, and visibility, creating a challenging array of strategic decisions for the player.

Rebelstar : Tactical Command Screenshots

11 images
Intro
Title Screen
Big, ugly alien
Outro - no spoilers, but we won :-)
Talking between battles
Final score
Equipment
Fighting with Fire Beetle
Another alien enemy
Attributes
And skills