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Naruto RPG : Uketsugareshi Hi no Ishi

Review
Also known as
Naruto RPG: Uketsugareshi Hi no Ishi ナルト ナルトRPG ~受けつがれし火の意志~

Lead a team of six ninjas in turn-based battles using a strategic formation system to defeat bosses.

Naruto RPG: Uketsugareshi Hi no Ishi was released on Game Boy Advance in Japan in 2004; it is the original version of the game, so both release years are 2004.


							Naruto RPG : Uketsugareshi Hi no Ishi cover
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About Naruto RPG : Uketsugareshi Hi no Ishi

Naruto RPG: Uketsugareshi Hi no Ishi is a role-playing game developed for a North American audience, synthesizing elements from earlier Japanese releases in the series. Its narrative and setting are derived from the corresponding television series, allowing movement through environments like the Village Hidden in the Leaves and surrounding wilderness.

Combat involves a team selected from six available characters, including Naruto, Sasuke, and Sakura. A formation system provides stat bonuses based on how the party is arranged, and players can execute over ninety individual jutsu techniques. The gameplay incorporates combination attacks where these techniques are merged to create new ones, with control inputs utilizing both buttons and touch screen functionality.

Exploration leads to encounters with characters and bosses from the source material, which must be overcome using strategic character selection and their specialized abilities. The game's structure involves training the team to master the wide array of available jutsu.

Naruto RPG : Uketsugareshi Hi no Ishi Screenshots

8 images
Title screen
Team 7 introductions
Each character has a face off against Kakashi at the start of the game. Battle UI is much more traditional than the DS version.
Jutsu requires button combinations or pressing the A button quickly
Sakura fell for Kakashi's genjutsu Sasuke
Sasuke is the only character who can damage Kakashi in the individual battles
Kakashi is angry at Team 7 because they gave food to Naruto
Hub world to choose between locations