Classic Games Database
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Gravity Ball 2

Review

This brick breaker adds gravity physics for a steady, mouse controlled challenge.


							Gravity Ball 2 cover
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Platform
Adobe Flash
Released
2008
Theme
Perspective
Side view
Size
612.74 KB
Rating
0 votes

About Gravity Ball 2

Gravity Ball 2 was one of those straightforward games you'd find during the Flash era. It didn't try to be anything more than a solid time-passer, the kind you'd load up in a browser window between other tasks. The mechanics were simple, and it ran without much fuss, which was part of its appeal back then.

You control a paddle at the bottom of the screen, moving it left and right with your mouse. The goal is to keep the ball in play and use it to break all the bricks arranged above. The twist comes from the game's namesake: gravity. The ball doesn't bounce in predictable arcs; it gets pulled downward, changing its trajectory in a way that feels heavier and less floaty than in other block-breakers. You have to account for that pull, positioning your paddle not just where the ball is, but where it's being dragged. The pace is steady, and the difficulty comes from managing that constant downward force while clearing the field. It feels like a constant, gentle tug-of-war against the screen.