Classic Games Database
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Castle Wars

Review

This strategic duel has you building a tower or destroying your opponent's using a card-based system.


							Castle Wars cover
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Platform
Adobe Flash
Released
2008
Perspective
Side view
Size
319.39 KB
Rating
0 votes

About Castle Wars

Castle Wars was one of those games you'd find on a Flash gaming site in the late 2000s. It had a simple, clear look that loaded quickly in a browser window. You would play against the computer or a friend, each trying to outbuild or outlast the other.

You control a wizard at the bottom of the screen, moving left and right on your side of a divided field. Your main goal is to either build your own tower one hundred stories high or reduce your opponent's structure to rubble. Each action, like summoning a worker to add bricks or sending a golem to attack, is done by playing a card. Playing these cards costs bricks, which you collect steadily over time. The game moves at a deliberate pace, giving you moments to think between decisions, but a sudden attack can quickly escalate the tension. It feels like a careful balancing act between growing your defenses and probing for a weakness in your opponent's wall.