About Blind Swordsman
Blind Swordsman was one of those games you'd find on a Flash portal in the mid 2000s. It was simple, direct, and fit right into that era of quick browser games you played between other tasks. The premise was straightforward: you controlled a blind swordsman defending himself against waves of attackers.
You guide the swordsman with your mouse, swinging his blade in wide arcs to cut down the ninjas that close in from all sides. Your main goal is to survive as long as possible, with each wave bringing more and faster opponents. The mechanics are basic but clear; you click and drag to attack, and you must constantly pivot to face new threats. The pacing is relentless, and the difficulty builds quickly, leaving little room for error. It feels like a tense, rhythmic dance where a single misstep ends the round.