About Feudal Showdown
You control a small, stationary character, a samurai or warrior figure, in the center of the screen. Your only tool is the mouse, which you use to move this character around, dodging a constant barrage of throwing stars, or shuriken, that come from all sides. The main objective is straightforward: survive for a set period, like 45 seconds on the standard difficulty. The mechanics are basic but demanding; you weave between projectiles, your movement dictating everything. The pacing is relentless from the start, with the pattern of attacks becoming denser and more complex as the seconds tick down. It feels tense and immediate, a test of focus and reflexes where a single mistake resets your progress.