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Worlds of Ultima: The Savage Empire

Review
Also known as
Dinosaur Valley ウルティマ サベージエンパイア

Explore a seamless world, combining items and managing your party to survive in the prehistoric Valley of Eodon.

Worlds of Ultima: The Savage Empire was originally released for DOS in 1990 by ORIGIN Systems, making it the earliest commercial release on any platform.


							Worlds of Ultima: The Savage Empire cover
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Platform
MS-DOS
Released
1990
Perspective
Top-down
Size
1.52 MB
Version
savage.exe
Rating
0 votes

About Worlds of Ultima: The Savage Empire

Worlds of Ultima: The Savage Empire is a side story in the Ultima series, built on the same engine and presenting a similar seamless graphical world as Ultima VI. The gameplay prioritizes exploration, gathering information through conversation, and the discovery or creation of items over combat, which is turn-based. Players can freely traverse the world and interact with numerous objects, while also managing a party.

The narrative begins when the Avatar, a hero from Britannia, brings a black moonstone to Earth for analysis by Dr. Rafkin. An experiment involving the stone and reporter Jimmy Malone results in their teleportation to the Valley of Eodon. This strange land is inhabited by tribes with Mesoamerican and African traits, alongside Neanderthals, dinosaurs, and intelligent reptiles and insects. After the Avatar's ally Aiela is kidnapped and his companions go missing, his primary objectives become rescue and exploration, ultimately leading to uniting the local factions against a shared danger.

Certain systems are streamlined compared to its predecessor. Magic is less prevalent, relying on a single companion using special totems, and the number of spells is reduced. Character progression is limited, as most party members begin at high levels with little room for advancement. This title introduced cutscenes to depict key story moments within the series.

Worlds of Ultima: The Savage Empire Screenshots

10 images
Title screen
A beautiful panoramic intro showing the sights of the valley
Lord British tells you to analyze the stone. Hey, why don't you do it yourself if you are so smart?..
Character generation is done by a shaman this time!
The village where the game starts. Displaying the first person who joins you on your quest. Now who does he remind you of?..
Talking to a woman from the local tribe. Conversations are lively and often humorous
Fighting a bear early in the game! Wait till you see the scarier beasts...
It's night... The Avatar and Triolo are sleeping. Just look at those cute blankets!.. Aww...
Such huts are everywhere. And there is always something to find. You can pick up almost everything - the amount of items is staggering
Well, that didn't seem to work...