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Ultima VII: Part Two – The Silver Seed

Review

This add-on scenario sends you back in time on five quests to heal the lands, adding key quality-of-life items.

Ultima VII: Part Two – The Silver Seed is an expansion pack for Ultima VII: Part Two – The Serpent Isle, released for DOS in 1993. It was developed and published by ORIGIN Systems, with Electronic Arts as a later publisher. No earlier release on any platform exists.


							Ultima VII: Part Two – The Silver Seed cover
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Platform
MS-DOS
Released
1993
Size
11.22 MB
Version
autorun.bat
Rating
0 votes

About Ultima VII: Part Two – The Silver Seed

Ultima VII: Part Two The Silver Seed is an expansion that introduces a time travel scenario to the base game, Serpent Isle. Its central objective involves a quest to locate a silver seed capable of restoring the land's health.

This content is designed to be integrated into an existing playthrough, with its five quests intended for completion before the main story concludes. Alongside the new narrative, the add-on provides practical tools like a keyring for inventory management and includes interface enhancements such as additional hotkeys. These functional improvements remain available throughout the entire game experience.

Ultima VII: Part Two – The Silver Seed Screenshots

10 images
Main menu
Let's do the timewarp again!!
Back in Serpent Isle's past
Isstanar, the head honcho at Deathwatch keep.
The local mage can offer some hints...
Shhyeah. You'd better translate that for me somehow Mr. Garriot.
Behold, the new magic key ring! Probably the best thing Silver Seed adds to the series.
Leaving Serpent's Fang. Adventure awaits!
There are some nasty beasts hidden in the new dungeons.
Well someone's been smoking a little too much funny herbs.