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The Adventures of Maddog Williams in the Dungeons of Duridian

Review

This text adventure blends puzzle-solving with real-time combat as you rescue Princess Leoria and defeat the Evil Serak.

The Adventures of Maddog Williams in the Dungeons of Duridian was developed by Iliad and published by Game Crafters for DOS in 1991; this is the original release platform and year.


							The Adventures of Maddog Williams in the Dungeons of Duridian cover
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Platform
MS-DOS
Released
1991
Perspective
3rd-person (Other)
Size
1.46 KB
Version
MADDOG.BAT
Rating
0 votes
Publisher

About The Adventures of Maddog Williams in the Dungeons of Duridian

The Adventures of Maddog Williams in the Dungeons of Duridian is an adventure title where the protagonist seeks to liberate Princess Leoria and King Thaylor from the antagonist Serak. Its core interaction involves text parser commands for exploration and puzzle solving, reminiscent of Sierra's design approach.

While primarily focused on inventory-based challenges, the experience incorporates real-time combat sequences. Upon encountering enemies, the perspective shifts to a dedicated fighting view where the player manages movement, blocks, and attacks at varying heights.

The game offers three selectable difficulty settings. These adjustments primarily affect the combat, though the easy setting also simplifies some puzzles.

The Adventures of Maddog Williams in the Dungeons of Duridian Screenshots

10 images
Title Screen 1
Title Screen 2
Intro Screen
The Land Of Duridian
Start The Adventure
Venturing Outdoors
New Places
Interaction is accomplished by typing commands, classic style, and the reaction text is either by the narrator or Maddog himself.
Maddog's shop interior. Each location is drawn with much attention to detail although the artistic skill is not stunning in any way.
Combat! This ain't no <i>Prince of Persia</i> though.