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Sinaria: Lost in Space

Review

This Metroidvania precursor tasks you with freeing a world by collecting transformative items to overcome obstacles and enemies.


							Sinaria: Lost in Space cover
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Platform
MS-DOS
Released
1994
Perspective
Side view
Visual
2D scrolling
Size
540.91 KB
Version
autorun.bat
Rating
0 votes

About Sinaria: Lost in Space

Sinaria: Lost in Space is a DOS game that operates within the metroidvania genre, requiring players to gather specific tools to progressively unlock new areas. These items include a transformation into a bomb-dropping ball for tight spaces, enhanced jumping boots, a grappling swivel, and a device to reveal hidden paths.

The player controls an unnamed adventurer tasked with liberating the world of Sinaria from the antagonist Stomper and his forces. This involves navigating platforms, combating enemies, and eventually confronting Stomper himself after defeating drones modeled after him. The game served as a precursor to its developers' later project, Vigilance on Talos V, and drew clear inspiration from Super Metroid.

Technical aspects of the release feature 256-color graphics, digital sound effects, and MOD music. It was initially intended as the first part of a two-part shareware series, but the planned sequel, Return of Stomper, was never completed.

Sinaria: Lost in Space Screenshots

10 images
Title Screen.
Demo Mode: Using the Swivel.
Demo Mode: Using X-Ray Vision.
Demo Mode: Battling aliens.
Demo Mode: Using a teleporter.
Start of the first level. We only have a gun.
The stone faces can be shot for goodies.
Shooting some giant ants.
Fighting bats with the spread gun.
The faces here drip red stuff.