Classic Games Database
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Prophecy of the Shadow

Review
Also known as
Merchant's Quest

This 2D RPG challenges you to master real-time combat and forbidden magic to avert a foretold doom and clear your name.

Prophecy of the Shadow was developed and published by Strategic Simulations, Inc. (SSI) for DOS in 1992; this is the original release of the game on any platform.


							Prophecy of the Shadow cover
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About Prophecy of the Shadow

Prophecy of the Shadow is a fantasy role-playing game from SSI, developed after the company's period of AD&D titles. The player controls a single character through a 2D interface built on a custom engine. A central narrative conflict involves a prophecy foretelling the arrival of Shadow Lords, which the protagonist must work to prevent.

This quest unfolds in a land where magic is fading and outlawed, with Mage Hunters pursuing those who practice it. The hero begins under suspicion, falsely accused of murdering their master with a poisoned dirk. Spells are not innate; they must be discovered in magical tomes and require a specific catalyst item to be equipped for use.

Gameplay integrates exploration and real-time combat within the same environments, requiring the player to issue commands while enemies are active. Character capability is governed by three primary attributes: strength, magic, and agility, the last affecting the chance to evade attacks. The story is presented through a combination of still images, text, and brief animations featuring digitized actors placed over 3D backgrounds.

Prophecy of the Shadow Screenshots

10 images
Title screen
Character generation
Dramatic introduction
Starting location
Thwarted!
Some events are described in text only
You are camping. Good night!
A description for an empty room
Walking through a forest
Where... are... bikini... babes?!!