Classic Games Database
ClassicGames DB

Daemonsgate

Review
Also known as
Daemonsgate: Volume One - Donovan's Key

This overhead RPG tasks you with finding a wizard to save Tormis from a demonic invasion, using a 70,000-word conversation system.

Daemonsgate was developed and published by Imagitec Design and released for DOS in 1993; this is the original platform and earliest commercial release.


							Daemonsgate cover
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About Daemonsgate

Daemonsgate presents a fantasy role-playing scenario where the player assumes the role of a lone hero. This character is tasked with finding a way to save the city of Tormis, which is under siege by demonic forces.

The adventure begins inside the city at an establishment called the Pigge and Ballbearing inn. Interaction with non-player characters is a key element, with innkeepers often providing useful information. The primary objective involves traveling the land of Hestor to locate a specific wizard whose knowledge is crucial to halting the invasion.

Gameplay utilizes a three-quarters overhead perspective and features a substantial conversation system. The narrative is event-driven, meaning progression is not strictly gated by completing tasks in a fixed sequence. While the central quest is clear, the journey includes various minor subplots and distractions.

Daemonsgate Screenshots

6 images
Opening Title
This is where you start...a tavern of some sort.
Conversing with the local populace. Key words are highlighted and if clicked, they will be automatically stored for future reference.
Knowledge Screen - All your 'key' conversations that might help you in your quest are stored here for reviewing.
Character sheet. Different characters may have different abilities (shown at the right)
Buying and Selling - Stores are abundant with various different items. You can even try to haggle if you have enough skill.