Classic Games Database
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I Have No Mouth, and I Must Scream

Review
Also known as
Bezmolvnyj Krik I Have No Mouth, and I Must Scream No Tengo Boca y Debo Gritar Безмолвный Крик 无声狂啸

This psychological adventure forces five survivors to confront their darkest fears in a world ruled by a hateful AI.

I Have No Mouth, and I Must Scream was originally released for MS-DOS in 1995 by Cyberdreams; this is the earliest commercial release of the game on any platform.

About I Have No Mouth, and I Must Scream

Harlan Ellison: I Have No Mouth, and I Must Scream adapts the author's short story into an interactive experience. The narrative premise involves a post-Cold War scenario where global supercomputers merge into a single entity known as AM, which exterminates humanity save for five prisoners it torments.

Gameplay requires the player to guide each of these five characters through personalized virtual scenarios crafted by AM, which are designed to confront them with their own psychological fears and moral failings. While the player selects an order, progressing through all six of these story segments is necessary to reach an ending.

The outcome of the game is not fixed, as the final resolution is influenced by the degree of compassion demonstrated through the player's choices during these ordeals. A notable production detail is that the voice of the malevolent computer AM is performed by the story's original author, Harlan Ellison.

I Have No Mouth, and I Must Scream Screenshots

10 images
Title screen
AM, the malicious computer
The deformed Benny
Paranoid Ellen
Suicidal Gorrister
Vain Ted
Nimdok the Nazi
Imprisoned by AM
Ben's chapter
Gorrister's family