Classic Games Database
ClassicGames DB

The Ignition Factor

Review
Also known as
Fire Fighting ファイヤー・ファイティング

Navigate burning buildings to rescue victims and extinguish fires with limited equipment.

The Ignition Factor (Fire Fighting) was released for the Super Nintendo Entertainment System (SNES) in 1994, published by Jaleco. This is the earliest commercial release of the game on any platform.

About The Ignition Factor

The Ignition Factor is a Super Nintendo Entertainment System title where players assume the role of a firefighter across diverse locations such as a museum, a mine, and a skyscraper. Preparation involves reviewing a mission map to identify victims and hazards, then selecting from gear like extinguishers, an axe, a rope, and an oxygen tank.

Gameplay is challenging due to persistent threats including explosive barrels and structural collapses, with no items to restore health or extinguisher supplies. Carrying more equipment imposes a movement penalty, restricting the character to walking instead of running or kicking. The primary objectives remain consistent: rescue trapped civilians, manage or avoid fires, and prevent the firefighter from succumbing to burns.

Success is measured by a points system that factors in rescued victims, remaining time, and specific event completions. Achieving a high total score by the game's conclusion unlocks a special bonus stage.

The Ignition Factor Screenshots

12 images
Title Screen
Title screen (JP)
Selecting from available stages.
Before a level you can review the floorplan on your state-of-the-art Grapentosh.
Sorting out your inventory before a level.
Fires can be put out, but your job is to save lives, not property.
Practicing my Pliskin technique.
Words of wisdom.
Calling in support to slow the spread of the fire.
Deploying a CO2 grenade
Trapped people will mill about on their own, but once you find them (and solve any problems they might be having) they'll get out on their own.
Smile for the cameras.