Classic Games Database
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Romancing SaGa

Review
Also known as
ロマンシング サ・ガ

A non-linear RPG where eight heroes unite to defeat an ancient evil god.

Romancing SaGa was released on the Super Famicom (SNES) in Japan on January 28, 1992, and this is the original version of the game.


							Romancing SaGa cover
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About Romancing SaGa

Romancing SaGa is a role-playing game originally released for the Super Famicom. Its narrative foundation is a conflict from a distant past, where an evil entity named Saruin was sealed away after a war among gods. The player's objective emerges a millennium later, as this seal weakens and a new hero must arise to confront the returning threat.

The game structures its adventure around eight distinct protagonists, each with a unique background such as thief, dancer, pirate, or nomad. These characters eventually converge on a common goal. A defining feature is the non-linear progression, where players can follow different story paths depending on their chosen hero, promoting varied experiences across multiple sessions.

Combat uses a turn-based system with enemies visible on the field. Character progression departs from standard leveling, focusing instead on improving specific weapon skills, magic types, and attributes like HP or Strength through use. A notable mechanic is the random unlocking of new abilities during battle, signaled by a visual cue above a character, which introduces an element of unpredictability to encounters. This combination of systems contributes to a challenging experience that encourages replayability.

Technical constraints of the original cartridge led to some planned content being omitted. A later release for the Wonderswan Color platform restored this material, adding an extra scenario, making all key items obtainable, and including a feature for faster movement. The game remained exclusive to Japan until a PlayStation 2 remake was produced.

Romancing SaGa Screenshots

12 images
Intro: the story
Title screen
learn classic Chinese signs: the highlighted one is
Female characters: nomad, ranger, dancer, savage. Savage? Hmm... whatever
Individual statistics
World map, common to all characters
The savage starts in a snowy place
Buying/selling weapons
The noble son starts in his castle
Outside the castle
The thief starts in a big city
The adventurer is looking for... well, adventures