Classic Games Database
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Treasure Hunter G

Review
Also known as
トレジャーハンターG

Control two brothers exploring a top-down world, engaging in turn-based combat with visible enemies to find their father.

Treasure Hunter G was developed by Sting and published by Square for the Super Famicom (SNES), released in Japan on May 24, 1996. It was not released on any other platform, so the original release year is also 1996.


							Treasure Hunter G cover
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About Treasure Hunter G

Treasure Hunter G is a top down role playing game where players manage a party of four characters. The visual presentation blends hand drawn sprites with pre rendered CGI, primarily for the protagonists, resulting in a super deformed aesthetic common to many console RPGs of its era. The setting mixes fantasy and science fiction elements.

Control shifts between a world map, town exploration, and turn based combat arenas. Enemies are visible on the map, allowing players to choose engagement rather than facing random encounters. During battles, characters use action points to move and attack on tiled grids.

The narrative follows brothers Red and Blue G. as they depart their village to find their missing father, a treasure hunter. Their journey immediately intersects with that of a mysterious girl pursued by monsters; she is central to a plot involving a great demon's potential resurrection. This situation forces the brothers into a larger conflict, meaning their personal quest becomes tied to saving the world.

Treasure Hunter G Screenshots

11 images
Title screen
Opening story
Opening cinematic
Main menu
Starting the game.
You've entered battle!
Fighting the battle.
Battle won!
Entering a town.
In a room in an inn.
The player menu