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FEDA: The Emblem of Justice

Review

Command a rebel army in a tactical turn based RPG, uncovering imperial secrets through strategic combat.

FEDA: The Emblem of Justice was released for the Super Famicom (SNES) in Japan on October 28, 1994, published by Yanoman. It was the original platform and no earlier release exists.


							FEDA: The Emblem of Justice cover
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About FEDA: The Emblem of Justice

FEDA: The Emblem of Justice is a strategy role-playing game set in a fantasy empire. Its narrative follows a soldier who, after deserting his unit, escapes execution and forms a rebel group to oppose the regime, gradually discovering its darker schemes.

Gameplay is divided between exploration and tactical combat. The party travels across a map, visiting settlements to gather information and encountering enemy groups that trigger turn-based battles. In these battles, characters with distinct weapon and magic ranges take actions from a menu, such as moving, attacking, or using items.

Character progression is governed by experience points gained from combat and spellcasting, which improve statistics like health and attack power upon reaching a threshold. Party management includes options to save, adjust settings, and rename members at campsites.

A notable system involves moral decisions during certain conflicts, which influence the party's alignment. This alignment, represented by a dark or light emblem, can determine which characters remain loyal to the group.

FEDA: The Emblem of Justice Screenshots

12 images
Introduction
Red map
After the war
Title screen
Game start
Soldiers killing the villagers.
Main character attacking.
Centaur getting hit.
Jail break
Fighting the guards.
One of the allies striking.
A guard receiving a blow.