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Unnecessary Roughness '95

Review
Also known as
Unnecessary Roughness Unnecessary Roughness 95

A football game with a deep team and playbook construction system for custom leagues.

Unnecessary Roughness '95 was released for the Sega Genesis in 1994, the same year as its original release on other platforms.


							Unnecessary Roughness '95 cover
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Released
1994
Genre
Perspective
Top-down
Visual
Isometric
Size
748.54 KB
Rating
0 votes

About Unnecessary Roughness '95

Unnecessary Roughness '95 is a football video game that supports both individual plays and complete seasons, culminating in playoff and championship matches. A key feature is its Construction Set, which provides tools for designing custom teams, logos, and playbooks.

Players can engage in matches against the computer or another person. The customization system extends to organizing tournaments and sharing created content with others through import and export functions.

Unnecessary Roughness '95 Screenshots

10 images
Title screen
Main menu
Match-up
Opening kick
Tackled on the run
Choosing a team
Schedule
Time-out
Preparing for the move
Bad pass by the quarterback