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Mario Andretti Racing

Review

Race Indy, stock, and sprint cars with unique physics and pit strategy.

Mario Andretti Racing was developed by Stormfront Studios and published by Electronic Arts. The Sega Genesis version was released in 1994, the same year as the original game's debut on other platforms such as the Sega Genesis and SNES.


							Mario Andretti Racing cover
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Released
1994
Perspective
Behind view
Size
962.12 KB
Rating
0 votes

About Mario Andretti Racing

Mario Andretti Racing is a driving simulation featuring three distinct vehicle classes: Indy cars, stock cars, and sprint cars. Each class employs its own physics model, with sprint cars exhibiting noticeable sliding on dirt surfaces.

The game presents a field of 27 AI opponents, each with unique performance profiles. For any given race, the player selects one of eight available cars, which differ in attributes like engine power, braking, grip, and pit crew efficiency. Races can be viewed from either a behind-the-car or a hood-mounted perspective.

Longer events introduce a strategic element where pit stop management becomes necessary. A quick fuel-only stop is an option if tire condition is still acceptable. The racing environment also includes a detectable slipstream effect.

Mario Andretti Racing Screenshots

10 images
Title screen.
Main menu.
Here you can choose the type of racing, color of your car, type of transmission and car number.
Customizing your car.
Track briefing.
Racing with Andretti tips.
Starting grid.
Split screen view (nose tip and chase cam).
Split screen view (chase cam and track map).
Full screen view (nose tip).