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Dahna: Megami Tanjō

Review
Also known as
Dahna ダーナ 女神誕生

Control Dahna in this beat'em up with RPG elements, using a sword and magic to fight enemies and gain experience.

Dahna: Megami Tanjō was released for the Sega Mega Drive/Genesis in 1991 by Information Global Service; it was the original platform and no earlier release exists.


							Dahna: Megami Tanjō cover
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Released
1991
Genre
Perspective
Side view
Visual
2D scrolling
Size
346.51 KB
Rating
0 votes

About Dahna: Megami Tanjō

Dahna: Megami Tanjō is a side-scrolling action title that incorporates character progression. The protagonist, Dahna, engages in combat primarily with a sword and can perform maneuvers such as jumping at two distinct heights, ducking, and crawling.

Progression is tied to an experience system where defeating enemies and collecting orbs increases her level. Leveling up specifically augments her health capacity, while other capabilities remain unchanged. A separate magic system functions on a tiered meter, with different colored levels enabling varied spell effects. This resource is managed by collecting magical orbs left by defeated enemy spellcasters, who may also drop health restorative items.

Certain segments of the game alter the standard gameplay by having Dahna ride various creatures, including a giant, a horse, and a griffin. While mounted, she is unable to access her magical abilities. The game's pacing can be considered fair, as the integration of RPG elements provides a means for sustained advancement alongside the immediate action.

Dahna: Megami Tanjō Screenshots

12 images
Title screen.
Intro cutscene.
Intro cutscene.
Intro cutscene.
Options screen.
Dahna's village is raided.
The mage is kidnapped.
Dana
The sorceress makes Dahna's friend disappear.
Dahan carries on on foot.
A vertical scrooling stage: climbing the burning building.
Some new foes will be on her way as she leaves the burning building.