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Fisher-Price I Can Remember

Review

A card matching memory game where players find pairs to reveal a larger picture.

Fisher-Price I Can Remember was released for the NES by GameTek in 1988; no earlier version of this exact game on another platform is known.


							Fisher-Price I Can Remember cover
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Released
1988
Perspective
Top-down
Size
64.02 KB
Rating
0 votes
Publisher

About Fisher-Price I Can Remember

Fisher-Price: I Can Remember is a digital adaptation of a memory card game for the NES. The core activity involves revealing two cards at a time to locate identical pairs, which are then cleared from the play area. Unsuccessful attempts result in the cards being concealed again, requiring players to memorize their positions for subsequent turns.

Gameplay is structured across three distinct stages, each increasing the total number of cards to match, making the task progressively more challenging. The visual elements consist of various Fisher-Price toys on the cards, and successfully matching pairs gradually uncovers segments of a larger composite image featuring another item from the toy line.

Multiple play modes are supported, including a solitary practice option, a competitive two-player format, and a match against a computer-controlled opponent named Electro.

Fisher-Price I Can Remember Screenshots

9 images
Official Fisher-Price logo
The cards dissipate to reveal the title
The title screen
Main menu
Some of the instructions
Actual in-game action
Clearing the board results in a new Fisher-Price picture
As you can see, I did well
Challenging the computer (