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Super Robot Taisen

Review
Also known as
スーパーロボット大戦

Command sentient robots in a tactical grid battle to liberate their planet from alien control.

Super Robot Taisen (スーパーロボット大戦) was first released on the Game Boy in Japan on April 20, 1991, making it both the original and platform-specific release year.


							Super Robot Taisen cover
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Released
1991
Perspective
Top-down
Size
77.23 KB
Rating
0 votes

About Super Robot Taisen

Super Robot Taisen for the Game Boy establishes a distinct foundation for the series, featuring a setting where sentient robots, devoid of human pilots, inhabit their own planet. A conflict is triggered when an entity named Gil Gil Gan seizes control of many inhabitants. The player selects an initial team from licensed robots, such as those from Gundam, Mazinger, or Getter Robo, and designates a leader unit whose destruction ends the game.

Gameplay involves tactical movement and combat on a grid-based map. Interaction is managed through menus for movement, attacks, and special options. A notable system is negotiation, which is more critical here than in later titles because defeated friendly units are not automatically repaired and may reappear under enemy control, though successful negotiation often requires weakening a target first. Between missions, power-up items found in map bases can be equipped to enhance robots with new weapons or shields.

Unit progression is tied to experience gained from defeating enemies, with level increases improving statistics like speed, armor, and health. A separate resource, Spiritual Power, fuels unit-specific commands that can modify combat variables. Combat animations are basic, showing limited movement. Players can select weapons before an attack, with ranged options providing a tactical advantage by preventing counterattacks. Weapon effectiveness is influenced by terrain and the positioning of units on land, sea, or air.

Super Robot Taisen Screenshots

12 images
Title screen
Choose a team
Upgrading the team leader
Starting out in one corner of the map
The main command menu
Certain units can be transformed from the special menu
The enemy movement phase
The white squares show where you can move
ZZ Gundam attacked by a Zaku
Shooting back
Guncannon can attack from a distance
Choose a weapon for your attack