Classic Games Database
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Dexterity

Review
Also known as
Funny Field ファニーフィールド

Flip all tiles on a grid by strategically positioning yourself and using monsters to trigger chain reactions.

Dexterity, known as Funny Field in Japan, was released for the Game Boy in 1990 by SNK. This is the original release of the game on any platform, as it was not an arcade game.


							Dexterity cover
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Released
1990
Perspective
Top-down
Size
35.05 KB
Rating
0 votes

About Dexterity

Dexterity is a puzzle game where the player must flip all tiles on a grid before time expires. The core mechanic involves flipping tiles in rows or columns when another already flipped tile is present, creating chain reactions. The playfield contains various obstacles, including immovable blocks, blocks that can be pushed, and holes.

Enemy monsters patrol the grid with distinct behaviors, and contact with them results in a lost life. These adversaries can undo flipped tiles and, in some cases, manipulate blocks or destroy tiles. They can be eliminated by pushing them off the playfield or into holes, or by trapping them. Defeated monsters eventually respawn in stages, and during an early "egg" phase, they can be used as a weapon against other enemies.

Strategic block management is central. Pushing blocks into corners converts them into power ups, which may grant bonus points, extra time, or temporarily stun all enemies. A life is also lost if the timer reaches zero, though any progress in flipped tiles is retained. The interplay of tile flipping, enemy evasion, and environmental manipulation makes the overall experience challenging.

Dexterity Screenshots

12 images
Title screen
Main menu
Round-1
Starting the first round.
An enemy got me.
I lost all my lives. Game over.
I stunned an enemy.
I stunned the other enemy.
I flipped all the tiles.
Round-2
Starting round 2
I cleared this round.