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Tweety's High-Flying Adventure

Review
Also known as
Tweety Sekai Isshū: 80-Hiki no Sagase トゥイティー世界一周80匹のネコをさがせ!

Guide Tweety through open levels, using flutter jumps and found items to collect paw imprints from 80 cats.

Tweety's High-Flying Adventure was released for Game Boy Color in 2000, the same year as its original release on other platforms.


							Tweety's High-Flying Adventure cover
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Released
2000
Genre
Perspective
Side view
Visual
2D scrolling
Size
460.08 KB
Rating
0 votes

About Tweety's High-Flying Adventure

Tweety's High-Flying Adventure is a Game Boy Color platformer adapted from its animated film counterpart. The core objective involves traveling to numerous locations to collect the paw prints of eighty different cats, a mission given to Tweety by Granny to settle a wager.

Exploration is central to the gameplay across forty levels grouped into ten distinct settings. Since Tweety lacks a basic attack, progress depends on locating and using environmental items such as acorns or banana peels to subdue the cats and obtain their prints. Other enemies in the stages will damage Tweety on contact, depleting a life energy meter.

Movement and navigation are defined by a flutter ability, which requires rapid button presses to sustain flight. This mechanic is essential for searching the relatively open levels to find the two cats hidden in each one. A separate two-player competitive mode exists where the goal is to gather the most paw prints within a time limit.

Tweety's High-Flying Adventure Screenshots

12 images
Title Screen.
Explaining Training Mode.
Training Mode.
Jump the boxes.
Flying to the globe.
Hit Sylvester.
Select an item.
Push plants on his head.
Collect the paws.
Start of your adventure.
On a window ledge.
Walking along the street.