Classic Games Database
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Super Mario Bros. Deluxe

Review
Also known as
スーパーマリオブラザーズデラックス

Rescue Princess Toadstool by running and jumping through platforming levels. Includes the original game, a challenge mode, and unlockable content.

Super Mario Bros. Deluxe was released for the Game Boy Color in 1999. The original Super Mario Bros. was first released in 1985 for the Nintendo Entertainment System.


							Super Mario Bros. Deluxe cover
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Released
1999
Original release
1985
Genre
Perspective
Side view
Visual
2D scrolling
Size
344.48 KB
Rating
3 votes
Developer

About Super Mario Bros. Deluxe

Super Mario Bros. Deluxe for the Game Boy Color centers on Mario's quest to rescue Princess Toadstool. The princess has been captured by King Bowser, whose dark magic has turned the Mushroom Kingdom's inhabitants into inanimate objects.

Gameplay involves navigating levels by running and jumping, with the ability to throw fireballs to overcome enemies. The core experience is a remake of the original 1985 title, but the package includes additional content beyond this main adventure.

Supplementary modes include a challenge mode and a versus option for two players. The game also features an album for viewing collected items, a toy box with extra activities, and record tracking. Another complete game, The Lost Levels, is included but must be unlocked through play.

Super Mario Bros. Deluxe Screenshots

12 images
Title screen.
Main menu.
Choose a file to save your current game.
Map overview.
Fire Mario shoots a jumping flame ball in his next target: a double of Goombas.
Mario collecting lots of coins in a hidden underground depth.
Jumping and grabbing the flagpole, Mario finishes Level 1-1 scoring 5.000 points.
Mario (powered by Super Star) smashing three Goombas at once.
Crouched in a safe place, Mario waits the best moment to jump in one of the platforms.
During his way through Level 1-4, Mario tries a risky jump between two fire chains.
Before Bowser spits his fireball, Mario strikes back shooting some fireballs too.
A good way to avoid some enemies is to walk above a row of question mark blocks.