Classic Games Database
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Spider-Man

Review

A platformer where you swing, climb, and fight through city levels to stop a symbiote plot.

Spider-Man for Game Boy Color, developed by Vicarious Visions and published by Activision, was released in 2000. This is the original release of this specific version, and no earlier release exists on any platform for this game.


							Spider-Man cover
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About Spider-Man

Spider-Man for the Game Boy Color is a platformer where players control Peter Parker through a narrative sparked by an incident at Dr. Curt Connors' lab. This event draws him into a conflict involving the alien symbiote and a roster of his familiar adversaries.

The action unfolds across expansive environments such as cityscapes, subways, docks, and warehouses. While the overall structure follows a story, players have the freedom to tackle certain major areas in a non-linear sequence before advancing. Combat relies on basic punches and kicks against numerous foes, with a progression system where defeating enemies grants Spider-Man new abilities and increased strength.

Character-specific powers are central to navigation and combat. These include web-swinging across gaps, adhering to walls, and firing web balls to temporarily disable opponents. A spider-sense mechanic highlights nearby points of interest or hazards. The adventure culminates in confrontations with major villains including Venom, the Lizard, and the Hobgoblin.

Spider-Man Screenshots

5 images
Title screen
Part of the intro
Swinging around the city
Ow that hurt!
The first boss, Venom