Classic Games Database
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Space Station Silicon Valley

Review

Control robot animals to solve puzzles across 35 levels and prevent a space station from colliding with Earth.

Space Station Silicon Valley was originally released for Nintendo 64 in 1998; the Game Boy Color version, developed by Tarantula Studios and published by Take-Two Interactive, was released in 1999.


							Space Station Silicon Valley cover
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Released
1999
Original release
1998
Genre
Perspective
Side view
Visual
2D scrolling
Size
979.48 KB
Rating
0 votes

About Space Station Silicon Valley

Space Station Silicon Valley for Game Boy Color adapts its Nintendo 64 counterpart into a side-view platformer. The setting is a space station inhabited by autonomous robotic animals, which has reappeared and is now on a collision trajectory with Earth.

Players control Evo, the sole surviving robot from a human rescue team. The core mechanic involves Evo possessing these robot animals, a necessity because his own energy depletes rapidly outside a host body. Success across 35 levels depends on utilizing the distinct abilities of each captured animal to solve environmental puzzles.

Level objectives are varied, including tasks such as herding animals or disabling machinery. This possession-based system defines the challenging puzzle-solving gameplay required to avert the planetary threat.

Space Station Silicon Valley Screenshots

11 images
Title Screen.
Intro.
Your mission.
Lets find a sheep.
There's a sheep.
Collect that P.
Pause.
A sheep.
Playing as a sheep.
Next mission.
Your a mouse now.