Classic Games Database
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Shaun Palmer's Pro Snowboarder

Review

Choose a pro rider, race down 16 tracks, and perform tricks across multiple event styles.

Shaun Palmer's Pro Snowboarder was released for Game Boy Color in 2001, the same year as the original console versions; the GBC version was developed by ITL and published by Activision.


							Shaun Palmer's Pro Snowboarder cover
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Released
2001
Genre
Perspective
3rd-person (Other)
Visual
Isometric
Size
555.44 KB
Rating
0 votes
Developer

About Shaun Palmer's Pro Snowboarder

Shaun Palmer's Pro Snowboarder on Game Boy Color presents a snowboarding experience distinct from its console versions, though it shares a foundational framework. Players select a professional snowboarder, including Shaun White, Ingemar Backman, Tara Dakides, and Shaun Palmer himself, to compete across various events.

The game offers multiple modes, such as a Career mode, a Tutorial, Free Ride, and a VS mode for two-player competition. Progression involves unlocking additional authentic snowboards through gameplay. Events take place on 16 tracks distributed across four locations, with each event type imposing its own objectives. These range from timed races in the Superpipe to downhill competitions against computer opponents in Palmer X.

Performance is judged differently per style. In Freestyle events, for instance, the complexity of tricks and the quality of the landing, whether perfect or a fall, are evaluated. This variety in rule sets across modes contributes to a challenging experience that tests different skills.

Shaun Palmer's Pro Snowboarder Screenshots

2 images
Title Screen
Main Menu