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Missile Command

Review

Defend cities by targeting incoming missiles with two anti-missile silos.


							Missile Command cover
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Released
1992
Genre
Perspective
Side view
Size
65.39 KB
Rating
0 votes
Developer

About Missile Command

Missile Command for the Game Boy Color is a handheld adaptation of the arcade title where Earth faces an alien assault. The player operates two separate anti-missile silos to protect a series of major cities from destruction.

Each city contains six buildings that must be defended; the loss of all structures in a city ends the game. The silos are independently controlled, each with a limited supply of fifteen missiles. Targeting is performed by positioning a cursor on screen to intercept incoming projectiles.

This release enhanced the original Game Boy version with color graphics and incorporated a rumble feature. The primary objective remains the interception of enemy firepower to prevent urban devastation.

Missile Command Screenshots

5 images
Title screen
Main menu
High scores list
Cairo is the first city that needs to be defended
Defending Cairo